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z Sanctuary H2 pb2


Title: z Sanctuary H2 pb2 File Name: z_sanctuary_h2_pb2.zip
Section: Halo CE Maps
Author: Zteam
Description:
Media Type: Zip
Size: 45.2M Date: 05/07/07
Map Size: Medium
Downloads: 123,778
User Rating:
9.1
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User Rating: 9.1File Notes
::SETTING UP GAMETYPES::
Weapons:
* Using an all shotguns weapon set will yield all swords.
* Using a rifles weapon set will yield covenant carbines and battle rifles.
* Using a sniping weapon set will yield sniper rifles and magnums (I could not get the beam rifles to spawn with this gametype, sorry)
* Using a rockets only weapon set will still yield all rockets.
* All other gametypes are either untested or have inconsistencies. I do not recommend playing with them unless you want FUBAR weapon sets.
Vehicles:
For this map, I included a special script I concocted at the last minute to make vehicle selection more like that of Halo 2's. Depending on how many vehicles you set in the gametype, the script will make a vehicle selection based on it:
WARTHOG ---> PRIMARY LIGHT VEHICLE - 0:Disabled; 1:Warthog; 2:Gauss Warthog; 3:Ghost; 4:Spectre
GHOST ---> SECONDARY LIGHT VEHICLE - 0:Disabled; 1:Warthog; 2:Gauss Warthog; 3:Ghost; 4:Spectre
SCORPION TANK ---> HEAVY VEHICLE - 0:Disabled; 1:Scorpion Tank; >1:Wraith Mortar Tank
GUN TURRET ---> TURRET - 0:Disabled; 1:Large Human Turret; >1:Large Covenant Turret
BANSHEE ---> BANSHEE - 0:Disabled; >0:Banshees Enabled
ROCKET WARTHOG ---> Script Function Vehicles - MUST BE SET TO >1 (** ALWAYS, NO MATTER WHAT **)
* Set only red team's vehicles and leave blue team's vehicles at "none". The script will automatically place the same vehicles for both teams.
Zteam is:
CtrlAltDestroy
Choking Victim
ShadowSpartan
Contributing members:
Phenomena
Penguin1362
jcap
teh_lag
Masters1337
p0lar_bear
Conscars
Boba
trepdimeflou
Lightning
Random
Veegie
Tiamat
Knave
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