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[h2] Lockout

Title: [h2] Lockout
Section: Modified Multiplayer Maps
Author: Jesse
Description: A Lockout variant

File Name: [H2]
Media Type: Zip
Size: 23.5M  Date: 05/09/10
Map Size: Medium
Downloads: 13,437
User Rating: 8.7

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User Rating: 8.7

File Notes

Important notes!!
These are the names of all the scenery and object names. Use object_create_anew "number\name" to create these objects
or use Object_destroy "Name\number" to destroy that specific object.

secret box = box

teleporter (bottom) = tel1

teleporter (top) = tel2

flag base (blue) flag1

flag base (red) flag2

Turret vehicle (blue) = 1

Turret vehicle (red) = 2


I've set the maps vehicles (turret) to work in a way that it spawns when the turret is set
in the halo gametype.

Weapons spawn according to their respective gametypes for example:

Battle rifles, and pistols as spawn weapons on CTF

battle rifles, and plasma rifles on a rifles type game.

Snipers and pistols on a snipers gametype.

Most other gametypes have inconsistencies or are untested, though you should edit the gametypes
with confidence :D


Due to me being a perfectionist, there are little bugs or inconsistencies
however, as with all maps there are a few things i would have changed.

- Brute shot 3p animations are the flamethrower animations
this doesn't bother too much, but it does look ugly up close.

- that's about all i know


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